#include<bits/stdc++.h>
using namespace std;
#define int long long
struct Point {
int x, y;
Point() {}
Point(int _x, int _y): x(_x), y(_y) {}
};
inline int ori(Point a, Point b, Point c) {
Point ba = {a.x - b.x, a.y - b.y};
Point bc = {c.x - b.x, c.y - b.y};
int cross = (ba.x * bc.y - ba.y * bc.x);
if (cross == 0) return 0;
if (cross > 0) return +1;
return -1;
}
const int N = 1e5 + 5;
int n;
Point a[N];
vector<int> g[N];
int par[N][20], dep[N];
void dfs(int u) {
for (int v: g[u]) {
par[v][0] = u;
dep[v] = dep[u] + 1;
for (int i = 1; (1 << i) <= n; ++i) {
par[v][i] = par[par[v][i - 1]][i - 1];
}
dfs(v);
}
}
int lca(int u, int v) {
if (dep[u] > dep[v]) swap(u, v);
int d = dep[v] - dep[u];
for (int i = 0; (1 << i) <= d; ++i) {
if (d >> i & 1) v = par[v][i];
}
if (u == v) return u;
for (int i = 17; ~i; --i) {
if (par[u][i] != par[v][i]) {
u = par[u][i];
v = par[v][i];
}
}
return par[u][0];
}
signed main() {
cin.tie(nullptr)->sync_with_stdio(false);
cin >> n;
for (int i = 1; i <= n; ++i) cin >> a[i].x >> a[i].y;
vector<int> hull;
hull.push_back(n);
for (int i = n - 1, sz = 1; i; --i, ++sz) {
while (sz >= 2 && ori(a[i], a[hull[sz - 1]], a[hull[sz - 2]]) < 0) {
hull.pop_back();
sz -= 1;
}
g[hull.back()].push_back(i);
hull.push_back(i);
}
dfs(n);
int m; cin >> m;
while (m--) {
int u, v; cin >> u >> v;
cout << lca(u, v) << ' ';
}
}
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